TECHNICAL ART
Produced, Programmed, Designed And Made Art For Entire Game, with Jennalee Evavold
(C# and TorqueScript) Video Editing By Jennalee Evavold
(C# and TorqueScript) Video Editing By Jennalee Evavold
Code Samples For Above Game:
Special FX, Destructible Geometry: Halo 3 ODST O.N.I. Building Destruction
Prototyping: Programmed, Designed and Made Art for Entire Alpha Demo
(C#, WebGL, 3DSMax, Adobe Suite)
(C#, WebGL, 3DSMax, Adobe Suite)
Augmented Reality: Object Applied To Real-Life Surface Based On Image Recognition Nodes
Special FX, Environments, Mini-Game Art : Fiction Fixers Curse of Oz
Converted Entire World of Halo 3 ODST Into Real-Time Low-Poly Single Prefab Holographic Map